Class DrawBackground

java.lang.Object
com.marginallyclever.ro3.apps.viewport.renderpass.AbstractRenderPass
com.marginallyclever.ro3.apps.viewport.renderpass.DrawBackground
All Implemented Interfaces:
com.jogamp.opengl.GLEventListener, RenderPass, EventListener

public class DrawBackground extends AbstractRenderPass

Draw the background. This may be a skybox or a solid color.

TODO use the OpenGL cube map texture?