Class ODEBallSocket

java.lang.Object
All Implemented Interfaces:
ODELinkAttachListener, ODELinkDetachListener, PoseChangeListener, EventListener

public class ODEBallSocket extends ODEJoint

Wrapper for a ball joint in ODE4J. If one side of the hinge is null then it is attached to the world.

If the physics simulation is paused then then moving this Pose will adjust the position and orientation of the hinge, as well as it's relation to the attached parts. If the simulation is NOT paused then the hinge will behave as normal.