Uses of Class
com.marginallyclever.ro3.shader.ShaderProgram
Packages that use ShaderProgram
Package
Description
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Uses of ShaderProgram in com.marginallyclever.ro3.apps.viewport.viewporttool
Methods in com.marginallyclever.ro3.apps.viewport.viewporttool with parameters of type ShaderProgramModifier and TypeMethodDescriptionvoidCompass3D.render(com.jogamp.opengl.GL3 gl3, ShaderProgram shaderProgram) voidSelectionTool.render(com.jogamp.opengl.GL3 gl, ShaderProgram shaderProgram) Renders any tool-specific visuals to the 3D scene.voidViewportTool.render(com.jogamp.opengl.GL3 gl, ShaderProgram shaderProgram) Renders any tool-specific visuals to the 3D scene. -
Uses of ShaderProgram in com.marginallyclever.ro3.apps.viewport.viewporttool.move
Methods in com.marginallyclever.ro3.apps.viewport.viewporttool.move with parameters of type ShaderProgramModifier and TypeMethodDescriptionvoidRotateToolOneAxis.drawPivotPoint(com.jogamp.opengl.GL3 gl, ShaderProgram shaderProgram) voidRotateToolMulti.render(com.jogamp.opengl.GL3 gl, ShaderProgram shaderProgram) Renders any tool-specific visuals to the 3D scene.voidRotateToolOneAxis.render(com.jogamp.opengl.GL3 gl3, ShaderProgram shaderProgram) Renders any tool-specific visuals to the 3D scene.voidTranslateToolMulti.render(com.jogamp.opengl.GL3 gl, ShaderProgram shaderProgram) Renders any tool-specific visuals to the 3D scene.voidTranslateToolOneAxis.render(com.jogamp.opengl.GL3 gl, ShaderProgram shaderProgram) voidTranslateToolTwoAxis.render(com.jogamp.opengl.GL3 gl, ShaderProgram shaderProgram) -
Uses of ShaderProgram in com.marginallyclever.ro3.node.nodes
Methods in com.marginallyclever.ro3.node.nodes with parameters of type ShaderProgramModifier and TypeMethodDescriptionvoidMaterial.use(com.jogamp.opengl.GL3 gl3, ShaderProgram shaderProgram) -
Uses of ShaderProgram in com.marginallyclever.ro3.shader
Methods in com.marginallyclever.ro3.shader that return ShaderProgramModifier and TypeMethodDescription -
Uses of ShaderProgram in com.marginallyclever.ro3.texture
Methods in com.marginallyclever.ro3.texture with parameters of type ShaderProgramModifier and TypeMethodDescriptionvoidTextureWithMetadata.use(com.jogamp.opengl.GL3 gl3, ShaderProgram shader) Must only be called when there is a valid OpenGL viewport context, likely from within aGLAutoDrawable.