java.lang.Object
com.marginallyclever.ro3.Registry
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final ListWithEvents<Camera> static final EventListenerListstatic final MeshFactorystatic final NodeFactorystatic final ListWithEvents<Node> static final ShaderFactorystatic final ShaderProgramFactorystatic final TextureFactorystatic final List<OpenGL3Resource> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidaddSceneChangeListener(SceneChangeListener listener) static ODEPhysicsstatic NodegetScene()static voidremoveSceneChangeListener(SceneChangeListener listener) static voidreset()reset is intended to be called when starting a new scene.static voidstatic voidstart()
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Field Details
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listeners
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textureFactory
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meshFactory
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shaderFactory
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shaderProgramFactory
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nodeFactory
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cameras
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selection
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toBeUnloaded
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Constructor Details
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Registry
public Registry()
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Method Details
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start
public static void start() -
reset
public static void reset()reset is intended to be called when starting a new scene. It clears out all existing data and resets to a default state. -
addSceneChangeListener
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removeSceneChangeListener
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setScene
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getScene
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getPhysics
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