Class ProceduralMesh
java.lang.Object
com.marginallyclever.ro3.mesh.Mesh
com.marginallyclever.ro3.mesh.proceduralmesh.ProceduralMesh
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Field Summary
Fields inherited from class com.marginallyclever.ro3.mesh.Mesh
BYTES_PER_FLOAT, BYTES_PER_INT, colorArray, indexArray, normalArray, NUM_BUFFERS, renderStyle, textureArray, vertexArray
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Constructor Summary
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Method Summary
Methods inherited from class com.marginallyclever.ro3.mesh.Mesh
addColor, addIndex, addNormal, addPropertyChangeListener, addTexCoord, addVertex, clear, fireMeshChanged, getBoundingBox, getHasColors, getHasIndexes, getHasNormals, getHasTextures, getNormal, getNumTriangles, getNumVertices, getRenderStyle, getSourceName, getTexCoord, getVertex, intersect, isDirty, isLoaded, isTransparent, removePropertyChangeListener, render, render, setDirty, setLoaded, setRenderStyle, setSourceName, setTexCoord, setVertex, unload, updateCuboid, updateVertexBuffers
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Constructor Details
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ProceduralMesh
public ProceduralMesh()
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Method Details
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updateModel
public abstract void updateModel()Procedurally generate a list of triangles and update the bounding box. -
getEnglishName
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toJSON
public org.json.JSONObject toJSON() -
fromJSON
public void fromJSON(org.json.JSONObject from)
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