Class LimbSolver

java.lang.Object
com.marginallyclever.ro3.node.Node
com.marginallyclever.ro3.node.nodes.limbsolver.LimbSolver

public class LimbSolver extends Node
LimbSolver calculates Inverse Kinematics for a Limb. Given a target and a linear velocity, LimbSolver will calculate and apply the joint velocities required to move the end effector towards the target in a straight line. When the end effector reaches the target (with a margin of error), LimbSolver will fire an ActionEvent "arrivedAtGoal".