Class ODEBody
java.lang.Object
com.marginallyclever.ro3.node.Node
com.marginallyclever.ro3.node.nodes.pose.Pose
com.marginallyclever.ro3.node.nodes.odenode.ODENode
com.marginallyclever.ro3.node.nodes.odenode.odebody.ODEBody
- All Implemented Interfaces:
PoseChangeListener,EventListener
- Direct Known Subclasses:
ODEBox,ODECapsule,ODECylinder,ODESphere
An ODENode that represents a body with a geometry in the ODE physics engine. This node is responsible
for the DBody, DMass, and DGeom. Classes which extend this class are responsible for the
visual and physical representation of the shape.
TODO: They should not be responsible for the visual representation because physical and visual shape don't always match.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidvoidvoidFired after an ODEBody is attached to the scene.voidFired after an ODEBody is detached from the scene.voidfromJSON(org.json.JSONObject from) Deserialize this node and its children from a JSON object and its children.voidgetComponents(List<JPanel> list) Build a Swing Component that represents this Node.org.ode4j.ode.DGeomgetGeom()getIcon()Set a custom icon for this node.doubleorg.ode4j.ode.DBodybooleanvoidonPoseChange(Pose pose) Override this method to receive pose change events from the parent.voidvoidvoidsetAngularVel(javax.vecmath.Vector3d angularVel) voidsetLinearVel(javax.vecmath.Vector3d linearVel) voidsetLocal(javax.vecmath.Matrix4d m) Set the local transform of this pose.voidsetMassQty(double massQty) voidsetTouchingSomething(boolean isTouchingSomething) org.json.JSONObjecttoJSON()Serialize this node and its children to a JSON object and its children.voidupdate(double dt) Called every frame.Methods inherited from class com.marginallyclever.ro3.node.nodes.pose.Pose
addPoseChangeListener, getLocal, getParentPose, getPosition, getRotationEuler, getRotationIndex, getWorld, removePoseChangeListener, setPosition, setRotationEuler, setRotationIndex, setWorldMethods inherited from class com.marginallyclever.ro3.node.Node
addAttachListener, addChild, addChild, addDetachListener, addReadyListener, addRenameListener, findByPath, findChild, findChild, findFirstChild, findFirstSibling, findNodeByID, findParent, findParent, getAbsolutePath, getChildren, getName, getParent, getRootNode, getUniqueID, hasParent, isNameUsedBySibling, removeAttachListener, removeChild, removeDetachListener, removeReadyListener, removeRenameListener, setName, witnessProtection
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Constructor Details
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ODEBody
public ODEBody() -
ODEBody
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Method Details
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getComponents
Description copied from class:PoseBuild a Swing Component that represents this Node.- Overrides:
getComponentsin classPose- Parameters:
list- the list to add components to.
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update
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getIcon
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getMassQty
public double getMassQty() -
setMassQty
public void setMassQty(double massQty) - Parameters:
massQty- must be >= 0
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getODEBody
public org.ode4j.ode.DBody getODEBody() -
toJSON
public org.json.JSONObject toJSON()Description copied from class:NodeSerialize this node and its children to a JSON object and its children. Classes that override this method should call super.toJSON() first, then add to the object returned. -
fromJSON
public void fromJSON(org.json.JSONObject from) Description copied from class:NodeDeserialize this node and its children from a JSON object and its children. Classes that override this method should call super.fromJSON(). When they do it will trigger the creation of child nodes. The child nodes will then call their own fromJSON() methods. -
setAngularVel
public void setAngularVel(javax.vecmath.Vector3d angularVel) -
setLinearVel
public void setLinearVel(javax.vecmath.Vector3d linearVel) -
getGeom
public org.ode4j.ode.DGeom getGeom() -
isTouchingSomething
public boolean isTouchingSomething() -
setTouchingSomething
public void setTouchingSomething(boolean isTouchingSomething) -
setLocal
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onPoseChange
Description copied from class:PoseOverride this method to receive pose change events from the parent.- Specified by:
onPoseChangein interfacePoseChangeListener- Overrides:
onPoseChangein classPose- Parameters:
pose- the parent pose that has changed.
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fireODEAttach
public void fireODEAttach()Fired after an ODEBody is attached to the scene. -
fireODEDetach
public void fireODEDetach()Fired after an ODEBody is detached from the scene. -
addODEDetachListener
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removeODEDetachListener
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addODEAttachListener
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removeODEAttachListener
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